Part 1: Units, COs and Fanart
UnitsArmy










Air Force




Navy




COs
Orange Star
Andy

Andy's stats are average, vanilla: he's essentially the benchmark all other COs are compared against. His CO Power, Hyper Repair, heals and repairs all your units by two hit points (assuming they're damaged, anyway) and makes them all a little more powerful.
Background/Personality: Cut Andy open and you'd see the word "PROTAGONIST" running through him like a stick of rock. He's also pretty derpy, and is the source of many of this game's more bizarre quotes. Despite this derpiness, he's an excellent mechanic and a solid all-around CO with no particular weaknesses (or strengths, but why focus on the negative?).
Nell


Nell's special ability is that she is luckier than most COs: to explain what I mean by that, I'm going to look at health meters in more detail. The 10HP scale is actually a simplification of a 100HP scale (which is represented by the bar you see during battle screens). So the expected damage percentage really means it'll knock off that many hit points, plus a luck bonus between 0 at 10 extra hit points. For Nell, this luck bonus ranges from 0 to 15 instead. Pretty handy quality for a tutorial CO to have, makes everything run just that little bit smoother. Her CO Power Lucky Star, which we don't get to see during the course of Field Training, can increase that luck bonus to ludicrous levels.
Background/Personality: In this game, Nell isn't yet the commander in chief of Orange Star - she still has superiors, although who these superiors are we never actually learn. She definitely seems to be in charge of the other Orange Star COs, at least. Nell is very fond of teaching, and will rarely pass up an opportunity to tell you things about the game. Which might annoy you after a while.
Max

So: Max. Max gets a +50% attack boost to all of his non-infantry direct combat units. Tanks, planes, B copters, recons, AAs, submarines, cruisers... And that's +50%, which means they do half as much damage again. His CO Power, Max Force, boosts that damage again and gives his direct combat units +1 movement range. Max does have a big weakness, though: his long-range units are... well, not very long range. They take a -1 range penalty and a -10% firepower penalty. That can get pretty annoying, but the +50% firepower boost on over half the game's units compensates way more than enough.
Background/Personality: Graduating from Orange Star's CO academy around the same time as Nell and Grit, Max is Orange Star's powerhouse, a brawler who likes to get up close and personal. He's something of a showoff, but he's also a very loyal friend - although this in turn makes him rather overprotective of his fellow Orange Star COs. He's also got some insecurities about his failings with long range units. Still a good guy to have around, though.
Sami



Although Max is the best CO in AW1, I'd say that Sami's my favourite. Certainly a lot of my fanboyism for Sensei in AW2 stems from learning to love infantry and mechs with Sami in AW1. They get superior firepower and, most notably, capture at 1.5 times the standard rate (rounded down). Now okay, that still means she takes two turns to capture a property at full health. But it means that a 7HP Sami footsoldier can still capture a property in two turns. It also means that if a full health Sami footsoldier starts capturing a property, you've got to knock it down to 3HP or less to stop it finishing the job the next day. Sami's transports also have an extra movement point, and her CO Power, Double Time, increases the firepower and movement of her footsoldiers. The drawback? Her non-footsoldier direct units take an attack penalty. Not as bad as Grit, but it can still be frustrating. Hopefully you won't have to worry too much about firepower with the queen of HQ Capture in charge, though.
Background/Personality: Orange Star's special forces commander, and one of the game's more serious-minded COs. While it's not official, she's effectively Nell's second-in-command by virtue of being more responsible than Max or Andy. Sami isn't particularly strong academically, but her diligence tends to make up for it. She does have some tender spots though... particularly where Eagle and a certain other CO we haven't met yet are concerned. Have I mentioned that I really like her theme tune yet? I really like her theme tune.
Blue Moon
Olaf

Like Andy, Olaf has vanilla stats, with one difference: his units are experts at moving through snow, and suffer no movement penalties from it. On the other hand, he suffers terribly in rain: most COs are only minorly inconvenienced by rain, but for Olaf it's as bad as snow is for most other COs. His CO Power, Blizzard... well, makes it snow. And again, makes his units a little more powerful.
Background/Personality: The commander in chief of Blue Moon. Orange Star and Blue Moon have never been on the best of terms, but one day Olaf just decided to up and invade Orange Star. Why? Damn good question. Maybe we'll find out at some point. In the meantime, it's enough to know that Olaf's pompous and boastful and something of a jerk, but not to be underestimated.
Grit

Grit's the long range expert in Advance Wars: his indirects can hit one square further away. Artillery that normally hit 2-3 squares away from them get upgraded to 2-4 squares, Rockets that normally hit 3-5 squares away from them get upgraded to 3-6 squares, and so on. Interestingly, in the first Advance Wars he doesn't get an attack bonus on his indirects. What he does get though is a whopping 20% attack penalty on his direct combat units. Since the majority of the game's units are direct combat, this is a problem. That range boost is a big enough bonus that he can hold his own, though. His CO Power, Snipe Attack, makes it even crazier, adding another two squares of range and a massive attack bonus to his indirects.
Background/Personality: A brilliant marksman, at one point Grit used to work for Orange Star, but he defected to Blue Moon for some unknown reason. He's laid-back to a fault, and can be a bit of a jerk sometimes, but he's dependable enough and a good person underneath it all. Isn't very fond of Olaf's invasion of Orange Star.
Green Earth
Eagle

Eagle is the air unit specialist CO (although one could easily argue that Max has considerably better air units): his air units have increased attack and defence (I think 115% and 110% respectively?) and also consume less fuel per turn (with planes that use up 3 fuel units per turn instead of 5, and copters that use no fuel per turn instead of 2). His ships, however, are weaker, with only 90% attack (not too bad really, considering what Grit got hit with). Eagle's CO Power is Lightning Strike, which lets his non-footsoldier units have a second turn (although with greatly reduced attack and defence values, making him vulnerable to counterattacks).
Background/Personality: The Green Earth COs in general play off European history and stereotypes, and Eagle is Germany - with a powerful airforce reminiscent of the Luftwaffe and Lightning Strike being a dead ringer for the tactic of Blitzkrieg. Green Earth as a whole has a somewhat Germanic feel (well, Hind helicopters aside), but the COs are a bit more varied. Anyway, Eagle has a big ego and a burning hatred of Andy. Why? Well, we don't know yet. Can't spoil everything for you. He can also be somewhat uptight. But again, he's not a bad person at heart (I'll think I'll be saying that a lot in these dossiers).
Drake

Drake is the naval specialist, and not just because we can see his navel

Background/Personality: Character-wise, my favourite CO, this big-hearted former pirate likes to take it easy and - though he doesn't look it - is probably one of the smarter COs. If Eagle represents Germany, Drake represents Britain with his superior navy - and he seems to be specifically based around the privateer Sir Francis Drake, a major hero in the defeat of the Spanish Armada in 1588. In that battle, the English ships were more manoeuvrable and better defended than the Spanish ones - and just when Spain thought they could get away with a retreat, a storm whipped up and wrecked even more of their ships, which Tsunami parallels. Then there's the rain, I guess. We do get a fair bit of it over here

Yellow Comet
Kanbei

All of Kanbei's units get a +20% boost to attack and defence. This can make him a tricky CO to deal with, especially in terrtain that boosts his defence even further. His weakness is that his units also cost 20% more: figures that the first time you fight him is a predeployed map. Kanbei's CO Power, Morale Boost, ramps his attack and defence up to crazy levels.
Background/Personality: The Emperor of Yellow Comet is proud, honourable, popular and so dumb he makes Andy look like Richard Feynman. He generally has to rely on his daughter Sonja to be the brains of the Yellow Comet outfit - which can cause problems, since he's also rather overprotective of her. Kanbei's armies are some of the best trained in Wars World, but the extra training and equipment comes at a high price. He's also got one of the game's uglier faces, although at least he doesn't stare into your soul the way Grit does.
Sonja

Sonja's main gimmick is that she can see further in Fog of War: she gets +1 vision range as stardard. Her CO Power, Enhanced Vision, does exactly what it says on the tin - an extra +1 vision range, and - crucially - the ability to see into forests and reefs even when not standing next to them. She also hides the HP counts of her units from her opponents, replacing them with a "?". Sonja's weakness is that she's unlucky. Whereas regular COs get 0 to +10 luck points on top of expected damage, and Nell gets 0 to +15, I think Sonja's range is -5 to +5 (it was in AW2, at least). All of this does make Sonja a rather situational CO, but put her in her element and she's a handful.
Background/Personality: Kanbei's daughter, but it's safe to say that she didn't get her brains from him. Probably the smartest character in the game, and a firm believer in the importance of good intel gathering, Sonja is key to working out why the hell we're all suddenly at war with each other and unravelling the mystery of "him". She's got some issues in other areas though: she can be pretty snooty, and I can't help but feel sorry for Kanbei a bit at times when she criticises him (granted it's usually deserved). Arguably her over-analytical nature is the cause of her bad luck, with an inability to go with the flow at times. She has something of a rivalry with Sami that'll be expanded on in the next couple of missions.
Aaaand there's one other guy who I'm not going to spoil here.
Fanart
The Legend of Nell (SupSuper)

Sonja invites Max to deal with it (ScotchDK)

PROBLEM, MAX? (KDavisJr)

The Drake Array (First Row: Looper, Waffleman_, KataraniSword, Endorph, KataraniSword. Second Row: Friend Commuter, Elth, Heatwizard, Tengames, a boxing teahorse. Third Row: Friend Communter, Mustard Snobbery, Randalor, Bruceski)











Nightmare Avatar Drake (Animation by SupSuper, individual frames by Looper, Heatwizard, Tengames, a boxing teahorse, Friend Commuter, Mustard Snobbery, Randalor, Bruceski.

The Future of LPs (SupSuper)

Minecraft Wars (Er... me. Grit arty, Sensei B copter, Sami mech and Drake battleship).

Advance Robot Engaged! Transform! (Pierzak)
